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Video: Super Smash Bros. Ultimate director Masahiro Sakurai shows how assigning attack collision to an animation as-is doesn’t often work out too well

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded video below: Assigning attack collision to an animation as-is doesn’t often work out too well. While this task is generally handled by game designers, I’ve … Continue reading Video: Super Smash Bros. Ultimate director Masahiro Sakurai shows how assigning attack collision to an animation as-is doesn’t often work out too well

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