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Video: Masahiro Sakurai explains how “too much” is “just right” in video games such as Super Smash Bros. Ultimate

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded videos below: Too Much is Just Right It’s 3DCG, so elements often get lost. The screen is zoomed out, so it lacks impact. Inbetween-frames get … Continue reading Video: Masahiro Sakurai explains how “too much” is “just right” in video games such as Super Smash Bros. Ultimate

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